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VFX Artist (for Malaysians)

VFX Artist (for Malaysians)

AvomindKuala Lumpur, Kuala Lumpur, Malaysia
30+ days ago
Job description

VFX Artist (for Malaysians)

Location : Kuala Lumpur, Federal Territory of Kuala Lumpur

Work Type : Full Time

Our Client is a game development studio founded in 2008 in Malaysia. They focus on technology, with internal IPs and external co-development projects. They develop games across multiple platforms, primarily on PC using Unreal Engine. Their flagship IP, Eximius : Seize the Frontline , is a multiplayer 5v5 FPS / RTS hybrid game launched in 2021 on Steam and the Epic Games Store. They offer full-cycle development, consulting, and virtual production support, with a team of forty-five full-time developers and growing.

Their passion for creating great games is matched by their culture of prioritizing their people. They aim to be a leading force in the regional gaming industry through innovation and integrity.

The Role :

They are seeking talented full-time Real-Time Visual Effects (VFX) Artists to join their expanding team. You will collaborate with their talented team to produce believable, platform-optimized, and stylistically consistent effects for various projects.

Role Responsibilities :

  • Collaborate with the team and stakeholders to deliver in-game VFX assets aligned with visual direction, technical specs, and project timelines.
  • Create visually compelling VFX using 2D / 3D particles, shaders, and post-processing effects for gameplay and cinematic purposes, ensuring optimization within technical constraints.
  • Plan, conceptualize, and communicate VFX ideas during pre-production phases to stakeholders.

Team and Personal Responsibilities :

  • Maintain good communication and collaboration skills across disciplines and project stages.
  • Be open to learning and improving pipeline and production practices through iterative and agile methodologies.
  • Stay updated on industry standards, trends, and software to achieve high graphical benchmarks.
  • Core Skills :

  • Experience with Unreal Engine 4 and / or 5.
  • Experience with Unreal Engine VFX development (Niagara).
  • Experience with version control software (SVN, Git, Perforce, etc.).
  • Familiarity with traditional and agile work environments.
  • Strong observational skills for motion replication and manipulation.
  • Ability to produce VFX storyboards for pre-production approval.
  • Ability to assess, profile, and optimize VFX assets.
  • Knowledge of the game development cycle.
  • Proficiency in English, both verbal and written.
  • Supplementary Skills :

  • Experience with 3D software (Maya, 3Ds Max, Blender).
  • Experience with 2D software (After Effects, Premiere Pro).
  • Shader creation (Node-based, C++).
  • Experience with plug-in VFX software (Rayfire, Realflow, FumeFX).
  • Project planning and estimation skills for VFX requirements.
  • Experience with Unreal Engine in-game post-processing tools.
  • Experience in 2D post-production VFX development.
  • Scripting / programming skills (C++, C#).
  • Experience across various hardware and platforms (Mobile, Console, PC).
  • Flexible working hours, health insurance, remote / hybrid work options, and an international team culture.
  • To apply, please send your updated CV / Resume and LinkedIn profile to .

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    Vfx Artist • Kuala Lumpur, Kuala Lumpur, Malaysia