Requirements
- 3+ years of relevant 3D modeling experience, with shipped game titles preferred.
- Strong foundation in drawing and visual form; degree in Art or related fields is a plus.
- Proficient in 3D modeling software such as 3ds Max, ZBrush, Blender, etc.
- Quick to adopt new tools and production pipelines.
- Familiar with PBR workflow and experienced in next-gen character creation, including sculpting, topology, and texturing.
- Experience with stylized or realistic modeling is a plus.
Responsibilities
Responsible for creating high-quality 3D character and / or environment models based on concept art, including sculpting and modeling using PBR workflows.Tasks include building characters, props, or scene assets suitable for next-gen game production.Benefits
positive work atmosphere and collaborative team environment.Ample opportunities for career growth and advancement.The chance to participate in the development of high-quality game projects.5 days WorkAdditional Benefits
Annual LeaveMedical and Hospitalisation LeaveEPF / SOCSO / PCBSkills
3D Modeling Texturing ZBrush Maya Unity Unreal Engine Game Development
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