Full-cycle creation of 3D character models (low / mid / high-poly). Exporting assets into the game engine and setting up materials. Requirements :
1+ years of experience in game development. Proficiency in Maya / Blender, ZBrush, Substance Painter, Substance Designer, Marmoset Toolbag, Photoshop. Strong understanding of anatomy. Nice to have :
Basic understanding of composition, color theory, flow, and direction. Basic drawing skills. Why us?
Participating in the world's largest AAA gaming projects. Flexibility to adjust workload based on interests and availability Stable and timely payment An extraordinary outsourcing studio with a warm atmosphere and a sense of fellowship If you feel that this opportunity aligns with your skills and ambitions, please don't hesitate to reach out to us to discuss your potential role as a 3D Character Artist on our team! We will also be glad to receive recommendations from you! We try to respond to all applications within 5 business days. If it’s a perfect match, you might hear from us even sooner! And if you don’t hear back right away — no worries, you’re in our candidate pool, and we’ll reach out as soon as the right opportunity comes up : ) Position Name Email CV / LinkedIn Telegram Phone number Submit By clicking submit I agree with processing of
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and also I agree that Limbheim Studio may contact me in the future, with other employment offers. Executive Office - C1 - 1327, Ajman Free Zone, Ajman, UAE
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3D Character Artist • Kuala Lumpur, Malaysia