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3D Character Artist

3D Character Artist

Streamline Media Group Inc.Kuala Lumpur, Kuala Lumpur, Malaysia
30+ hari lalu
Penerangan pekerjaan

Join to apply for the 3D Character Artist role at Streamline Media Group Inc.

About Streamline

Streamline is a creative development studio specializing in full video game development, game publishing, interactive digital assets, and metaverse creation. We provide experienced professionals to help bring the most demanding projects from concept through production with our technical knowledge of established industry standards for high-performance results along every step. That means when you come to work at Streamline, expect to be challenged like you’ve never been challenged before.

We are a games company, a creative company, and people who work fast under pressure—a productive attitude is critical to a high-functioning team. Our goal is to keep the process straightforward. Streamline Values :

  • Responsibility
  • Accountability
  • Discipline
  • Hard Work and Teamwork
  • Communication
  • Mastery
  • Curiosity and Continuous Learning

Responsibilities

  • Delivering excellence : Works efficiently and effectively within the technical constraints of production; generates high-quality art that matches or exceeds studio standards
  • Communication : Keep the Lead Artist up to date regarding task status; obtain guidance and approval as needed; proactively schedule time and notify Managers and Lead Artists of upcoming roadblocks
  • Team and personal development : Consistently refine artistic abilities, learn new software and in-house tools; contribute to a positive team environment
  • Requirements

  • Full proficiency in game industry software and tools : 3ds Max / Maya; Substance Painter; Zbrush; Photoshop; PBR workflow
  • Surface knowledge : Blender
  • Intermediate proficiency in : Unreal Engine character setup; Unreal Engine rendering (lighting, rendering)
  • Highly proficient in at least one of the following disciplines and / or intermediate in all : Human Anatomy; Creature Anatomy; Hard Surface Modeling; Cloth Sculpting or Simulation; Passion for game development; Proficiency in Unreal asset integration; Experience with the game art asset pipeline (high-poly and efficient game-ready low-poly modeling, texturing and baking)
  • Pluses

  • Familiarity with other game engines (Unreal Engine, Unity, etc.)
  • Ability to work in other art disciplines (Concept Art, Rigging, Animation, VFX)
  • Benefits

  • Flexible Hours
  • Paid Time Off
  • Health Insurance
  • Career Development
  • Relocation Assistance
  • Games Night!
  • Seniority level

  • Entry level
  • Employment type

  • Contract
  • Job function

  • Design, Art / Creative, and Information Technology
  • Industries : Entertainment Providers
  • Location : Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia

    #J-18808-Ljbffr

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    3D Character Artist • Kuala Lumpur, Kuala Lumpur, Malaysia

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